A richer CG industry
This video series is aimed at intermediate level artists who already have working knowledge of how to make game character models, but need guidance to obtain more professional results. Although some technical instruction is given, the main goal of this video series is to improve your work from an artistic stand point.
Purchase Price: Free
Released on: 04/09/2013
Updated on: 02/26/2014
Category: Modeling, Sculpting, Texturing
Total Duration: 1h 32m 39s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: ZBrush, Autodesk Maya