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Course Description

Please note: Rigids II is a 4 hour mega-lesson, essentially 2 in 1! Also check out the FREE Rigids I lesson that precedes it... Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Star Wars: The Force Awakens, Avengers: Age of Ultron, Tomorrowland). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space! In Rigids II, we will take what we learned about leveraging instancing in rigid body simulations from Rigids I, and apply it to a super-detailed building demolition! We will talk a lot about advanced constraint creation and management techniques, swapping instance geometry, and applying custom forces and rules for breakage. After we find the best simulation parameters by wedging our simulations, we'll render out a great looking sim!

Purchase Price: $89.99

Released on: 10/20/2016

Updated on: 10/20/2016

Category: FXs

Total Duration: 4h 8m 43s

Level: Intermediate

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The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.


Example Files
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Tools used: Houdini

Prerequisites: Rigids I

Tags: houdini, applied, fx, effects, vfx, rigid body, rigids, rbd, destruction, fracturing