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CGCircuit
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Course Description

In this part we're going to be looking at how to create, edit, and work with materials in Unreal 4. We'll be covering material basics, the process of creating and modifying our materials. Later on we will get into more advanced topics, such as material parameterization, material functions, layers and blending, and more. We will also look at cool advanced features, including refraction, DX11 tessellation, and deforming meshes with custom material setups!

Purchase Price: Free

Released on: 05/20/2014

Updated on: 06/16/2014

Category: Essentials

Total Duration: 1h 53m 38s

Level: Everybody

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The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.


Example Files
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Tools used: Unreal 4

Prerequisites: None

Tags: UDK, Unreal Engine, Unreal, games, game development, game engine, Unreal Engine 4, UDK 4