A richer CG industry
This program is designed for students and professionals including Artists, Technical Artists and Engineers who want to learn plugin writing using Maya python and understand the technical side of Maya. In this video series we will start with very basic fundamental of Maya API and then we will move to the beginners concepts like : like accessing and modifying the attributes of different type of objects in Maya which a Technical Artist uses in their tools almost on the daily basis and your tools are a lot faster when you are using API instructions , then we will move towards learning about custom commands - using which we will create our own Maya commands, iterators, deformers, callbacks, locators and during this we will also create different sets of tools eg. Custom locator sets for character rigs, Particle-Vfx custom command, API- IK-FK seamless switching etc.
Python is used by every industry these days, whether it is a gaming, animation or visual effects industry. The efficiency of prototyping python tools has been proven as one of the best! Technical artists, artists and engineers quickly write, prototype python scripts to prove their tools. Most of the pipelines in the industries are written in Python.
Purchase Price: $79.99
Released on: 09/05/2013
Updated on: 08/04/2016
Category: Essentials, For Modeling, For Rigging, Essentials, Plugin Development, Graphics
Total Duration: 8h 40m 17s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Autodesk Maya, Python