A richer CG industry
This is the final volume of the 3d Character Art for Games video series, Texturing & Shading. In addition to technical demonstrations, I go over my artistic philosophy for texturing, discuss ways to produce work that is both clean and flexible, and considerations for presenting your work effectively.
Also included with this course is my posed Hella model used in the demonstrations including full resolution textures and scene file (for educational purposes only!).
Purchase Price: $8.99
Released on: 08/19/2014
Total Duration: 5h 42m 3s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: 3d-Coat, Autodesk Maya, Marmoset Toolbag, Photoshop