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Course Description

This is the final volume of the 3d Character Art for Games video series, Texturing & Shading. In addition to technical demonstrations, I go over my artistic philosophy for texturing, discuss ways to produce work that is both clean and flexible, and considerations for presenting your work effectively.

Also included with this course is my posed Hella model used in the demonstrations including full resolution textures and scene file (for educational purposes only!).

Purchase Price: $8.99

Released on: 08/19/2014

Updated on: 04/26/2018

Category: Texturing

Total Duration: 5h 42m 19s

Level: Intermediate

Language: en


The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.

Example Files
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Tools used: 3d-Coat, Autodesk Maya, Marmoset Toolbag, Photoshop

Prerequisites: general 3d knowledge

Tags: 3d, texturing, game, model, Hella, presentation, shader, material, paint, texture