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Hello everyone,
This is Timothy Hanson from MAXDEPTH.tv, and I’m here today to introduce you to our most ambitious training series to date, “Advanced Photogrammetry for VFX”.
In addition to over four hours of in depth hands on training I’ll also be giving you over 1,600 high resolution images so you can follow along. Together we will create some breathtaking photogrammetry using the groundbreaking new software Reality Capture.
We begin with an introduction to the gear you’ll need for photogrammetry,
and then segue into the principals of photography. We will talk about
shooting with DSLR’s and the DJI Mavic 2 Pro drone focusing on the big
three Aperture, ISO, and shutter speed. We’ll break down the way they
work together and against each other in the pursuit of the perfect
exposure.
From there we will start with the first of three case studies focusing on
variables you’ll encounter in your own quest for the perfect
photogrammetry data set.
We will focus first on the ideal situation created by shooting in a studio environment. Using soft boxes and a turntable we can control our photoshoot giving us the best results. Next we will break down how to make the most of an imperfect shooting environment. Lastly we head into our master project recreating an ornately detailed architectural landmark.
Along the way we will touch on re-topology and mesh cleanup in Zbrush, as
well as perfecting our textures in Mari before ultimately creating our
final renders in Vray for Maya.
You can view the trailer at https://vimeo.com/303033682
As always we encourage you to follow us on social media!
You can find us on Facebook, Twitter, and Instagram.
If you have any questions about this or any of our other tutorials feel free to send us an email to admin@maxdepth.tv
Thank you for choosing our tutorials!
Purchase Price: $89.99
Released on: 05/18/2020
Updated on: 05/18/2020
Category: Photogrammetry
Total Duration: 4h 8m 34s
Level: From Beginner to Advanced
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: reality capture
Prerequisites:
Tags: