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THIS LESSON HAS BEEN REPLACED BY VOLUMES I! FIND THE NEW VERSION HERE: https://www.cgcircuit.com/tutorial/applied-houdini---volumes-i
Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Star Wars: The Force Awakens, Avengers: Age of Ultron, Tomorrowland). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!
In Dynamics I, we will jump right in and tackle a simulation of a vaporizing pig's head. We start with simulation fundamentals such as generating initial volumes as well as what exactly domains, vectors, and voxels are. From there we set up a basic simulation with a few forces, cache it, and render it. Tips and tricks including optimal UI organization and a bare bones workflow setup will also be discussed.
Purchase Price: Free
Released on: 04/13/2016
Updated on: 04/29/2019
Category: Animation, Essentials, FXs, General Pipeline, Rendering
Total Duration: 1h 12m 34s
Level: Beginner
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Available on CGCircuit for Teams
Tools used: Houdini
Prerequisites:
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