A richer CG industry
This is a C++ tutorial for anybody who wants to dive right in and cut through the most necessary parts of each subject. If you've seen a tutorial on something art based such as the Maya API class, and wants to learn but doesn't know any C++, then this is a good tutorial to start with.
The 'Prerequisite' to understanding and using control structures, would be understanding some other simpler stuff such as data types, but we will cover this within the tutorial to save you having to go and learn elsewhere.
Purchase Price: $3.00
Released on: 01/18/2013
Updated on: 02/26/2014
Total Duration: 2h 44m 1s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Visual Studio, C++