A richer CG industry
Following on from the first chapter, this will expand your knowledge in C++. This Chapter will cover functions, allowing you to pack up the useful sections of code ready to be re-used over and over in a program. By cutting down re-used chunks of code, into functions, you can turn lengthy tedious code into much shorter easier-to-read code, without actually harming it's functionality.
NOTE: Due to some unforeseen issues putting a halt to this lesson for a long time, it will be completely free!
Purchase Price: Free
Released on: 04/22/2013
Updated on: 02/26/2014
Total Duration: 1h 34s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: C++, Visual Studio