A richer CG industry
Mastering these techniques,
This course builds on top of the course "Skinning Essential Training" and it applies what we learned. It is very advisable to watch that tutorial first.
Here will take you step by step through the process of skinning a biped character and it will explain the challenges around every body part, like spine, hips, shoulders etc.
The techniques shown here are good for both Game Rigging and Feature Film Rigging, because we will deal with skinning our geometry to the Base Skeleton.
Purchase Price: $34.00
Released on: 09/08/2014
Updated on: 03/14/2019
Category: Essentials, Rigging
Total Duration: 3h 29m 25s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Autodesk Maya