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Do you have a story to tell? An idea to bring to life? Then join me for "Blender Scene Creation," a project-based introduction to Blender and 3D animation. In this course we'll go through the process of creating an animated scene from scratch. From the first polygon to the final render. You'll learn all the steps involved in bringing your own animations to life.
We'll start with Blender's user interface and navigation tools, providing you with a solid foundation before moving forward. We will then begin modeling the mech character and the environment. You'll learn how to UV map your 3D objects and texture them. We'll use GIMP to prepare the textures, and the node editor to apply them to Cycles materials.
You'll learn how to rig and animate the mech, as well as animate the camera in the scene. We'll create volumetric lighting and even create a jet flame effect for the mech's jet pack.
Finally, you'll learn how to render out your animation and use Blender's video sequence editor to create a Quicktime movie.
This course contains 69 videos with more than 11 hours of content.
Topics covered:
Blender Interface and Navigation
3D Modeling
UV Mapping
Materials and Texturing
Rigging
Animation
Lighting
Physics Effects
Rendering
Purchase Price: $59.00
Released on: 08/27/2015
Updated on: 08/27/2015
Category: Essentials, Modeling, Sculpting, Texturing, Rigging, Animation, General Pipeline, Rendering
Total Duration: 11h 14m 9s
Level: Beginner
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Blender, GIMP
Prerequisites:
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