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Welcome to this class on learning how to sculpt 3D models using Blender 3D. This is the first class in a series that focuses specifically on the sculpting toolset and workflow. In this class, the first of the series, we introduce the core aspects of sculpting and some of the most commonly used brushes for both shaping our models and adding finer details.
It goes beyond just picking a brush as each brush has a set of parameters that adjust how the brush works, such as its radius and strength values. In addition, we introduce the concept of using dynamic topology and lines of symmetry to both improve and speed up the sculpting workflow.
By the end of this class students will be able to....
Access the sculpting workspace and the sculpting template to set up Blender
Add and subtract from our model using the draw brush.
Increase the control of our brush strokes by enabling the dynamic topology option
Adjust the basic parameters of any brush such as its size and strength values
Sculpt along the objects lines of symmetry
Use a variety of brushes including pinch, grease, snake hook and elastic deform
We hope you enjoy this class on sculpting in Blender
Purchase Price: $50.00
Rental Price: $5.00 (For 7 Day/s)
Released on: 02/06/2021
Updated on:
Category: Sculpting
Total Duration: 56m 47s
Level: Beginner
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Blender
Prerequisites:
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