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In this tutorial we cover how to use Houdini 17 to create bullet effect between a animated character with a collider. We will learn how to convert a bullet object to fluid. and finally, we also learn how to use fluid to create a vellum effect.
NOTE: See Houdini's requirements for computer specs. You will need 45 gigs of free space for geometry cache and minimum of 16 Gig of RAM.
Purchase Price: $20.00
Released on: 06/23/2019
Updated on: 10/22/2019
Category: Animation, Essentials, FXs, General Pipeline, Rendering, Rigging
Total Duration: 1h 45s
Level: Intermediate
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Available on CGCircuit for Teams
Tools used: Houdini
Prerequisites:
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