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Course Description

This tutorial was designed for those with little to no coding background, who would like to leverage Python to rig and animate faster in Maya!  We'll learn how to select constraint targets, how to remove constraints from objects when native Maya tools don't do the job, we'll learn how to align and animate objects with constraints and few lines of code, and to conclude the course, we'll learn how For Loops can be used to setup a cool dynamic FK rig.  

I think you'll have a lot of fun with this course, while learning techniques to build your own time-saving tools in Maya.  So let's say we get started!

Purchase Price: $12.00

Released on: 12/07/2018

Updated on: 12/07/2018

Category: Animation, Rigging

Total Duration: 1h 47m 3s

Level: Intermediate

Language: en


The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.

Example Files
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Tools used: maya

Prerequisites: maya basics

Tags: constraints, animation, rigging, dynamics, scripting, python