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This lesson will teach users how to create a production-ready, high-performance, custom jiggle deformer using the Maya API and C++. The resulting jiggle deformer will be faster and easier to use than Maya's jiggle deformer and will be ready to use in a production environment. The lesson also demonstrates how to quickly prototype your ideas in Python. Before creating the C++ deformer, we will create a Python dependency graph node to flesh out the math for the jiggle algorithm.
Purchase Price: Free
Released on: 09/09/2013
Updated on: 06/28/2020
Category: Plugin Development
Total Duration: 1h 48m 21s
Level: Intermediate
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Available on CGCircuit for Teams
Tools used: Autodesk Maya, C++
Prerequisites:
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