Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer porta maximus ex, et pellentesque tortor venenatis eget. Suspendisse nec tortor finibus, efficitur nibh vitae, tincidunt mi. Phasellus ullamcorper tellus at nulla pharetra pulvinar. Maecenas auctor tincidunt mauris, a volutpat urna commodo non. Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in, fringilla laoreet sapien. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer porta maximus ex, et pellentesque tortor venenatis eget. Suspendisse nec tortor finibus, efficitur nibh vitae, tincidunt mi. Phasellus ullamcorper tellus at nulla pharetra pulvinar. Maecenas auctor tincidunt mauris, a volutpat urna commodo non. Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in, fringilla laoreet sapien. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer porta maximus ex, et pellentesque tortor venenatis eget. Suspendisse nec tortor finibus, efficitur nibh vitae, tincidunt mi. Phasellus ullamcorper tellus at nulla pharetra pulvinar. Maecenas auctor Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in,Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in
Crowd for Feature Film is back and this time it’s about making your own crowd tools. Mikael Pettersén who is currently Head of Simulation at MPC Episodic and a former Lead Crowd Technical Director at MPC Film is going through the fundamentals of building your own tools in Houdini.
In this course you will learn how to read clip data, play and blend clips in Vex, create digital assets, usable math concepts and some of the fundamental building blocks when creating non simulated crowds. This will give you the necessary skills to start building your own crowd tools in Houdini.
This is an advanced course and you will need an understanding of all the concepts from Mikael’s previous courses to be able to follow along.
Purchase Price: $49.00
Released on: 07/24/2020
Updated on: 07/24/2020
Category: FXs, Plugin Development
Total Duration: 2h 2m 42s
Level: Advanced
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Available on CGCircuit for Teams
Tools used: Houdini
Prerequisites:
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