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Course Description

This is the first volume of a 3 volume series on how to create a scary figure.
When working in CG, you will be tasked with different styles and genres, here we examine the genre of Horror.

In the first chapter we go over some images and videos that I find scary, then go over ways to grasp ideas via meditation and then give advice on how to design a scary figure using these methods and references.

In the second chapter we will start using Zbrush to play a bit with shapes. Shapes play an important role in horror.

In the last 3 chapters, I go over my process of modeling the scary figure. We will take the geometry from rough main shapes, to fine details.

Purchase Price: $8.50

Released on: 09/15/2014

Updated on:

Category: Design, Modeling, Sculpting

Total Duration: 4h 1m 49s

Level: Intermediate

Language: en


The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.

Example Files
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Tools used: ZBrush

Prerequisites: Previous knowledge of Zbrush, A strong stomach :)

Tags: modeling, sculpting, zbrush, Fabrizio Bortolussi, horror, scary, gore, creature, design, fear, meditation, scream