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SOuP is a node based toolkit for Maya artists allowing greater flexibility and a powerful procedural workflow. In this tutorial I discuss the ability to animate UVs using Maya fluids. In fact any Maya deformer will give you the same power. With only 2 SOuP nodes we can create a simple pipeline that gives us access to UVs as vertex points. From here we can deform them directly or create soft bodies and affect them with fields and fluids.
Purchase Price: $2.99
Released on: 12/14/2012
Updated on: 02/26/2014
Category: FXs
Total Duration: 18m 22s
Level: Beginner
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Autodesk Maya
Prerequisites:
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