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Course Description

Welcome to the world of the Arnold Renderer. This lecture is hosted by Lighting & Compositing Supervisor Aaron Estrada, and introduces us to the powerful Arnold Rendering engine from SolidAngle. Arnold is a path tracing raytrace renderer, highly optimized and able to render large scenes with incredible realism. For lighting artists Arnold represents an elegant, physically accurate solution that brings us closer to CG lighting that truly replicates real-world, on-set lighting. In this lecture we'll be looking at Arnold in general, and more specifically how the MayaToArnold (MtoA) plugin allows us to take advantage of this tool in our own Maya scenes.
Aaron Estrada is a Lighting and Compositing Supervisor and veteran of many shows including: The Amazing Spider-Man, Kung Fu Panda, Men In Black 3, Over the Hedge and more.

Purchase Price: $40.00

Rental Price: $15.00 (For 10 Day/s)

Released on: 01/18/2016

Updated on: 02/03/2016

Category: Rendering

Total Duration: 59m 9s

Level: Beginner

Language: en


The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.

Example Files
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Tools used: Autodesk Maya

Prerequisites: none

Tags: Solid Angle, Arnold, Renderer, path tracing raytrace renderer, lighting