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CGCircuit

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Course Description


In this online course, the viewer will learn how to create terrain digital assets that can be used inside game engines like Unreal Engine 4.

Who is the tutorial designed for?

This course has been designed for beginners with a basic understanding of Houdini’s workflow and also a very basic understanding of Unreal Engine 4.

What can I learn from this tutorial?

After viewing this course, people can expect to be able to create a digital asset that generates procedural terrains with as many variations as you want, while automatically taking care of masks for the terrain materials as well as the scattering of the foliage and other landscape elements.

Purchase Price: $34.99

Released on: 07/12/2019

Updated on: 07/25/2019

Category: FXs, Modeling, Rendering

Total Duration: 3h 27m 11s

Level: From Intermediate to Advanced

Language: en

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The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.


Example Files
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Tools used: Houdini, Houdini 17.5, Unreal 4

Prerequisites: Basic knowledge of Houdini, Basic knowledge of Unreal

Tags: houdini, houdini fx, houdini tutorial, unreal, unreal tutorial, terrain, terrains generation, terrains in houdini, vegetation in houdini, vegetation in unreal