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In this online course, the viewer will learn how to create terrain digital assets that can be used inside game engines like Unreal Engine 4. Who is the tutorial designed for? This course has been designed for beginners with a basic understanding of Houdini’s workflow and also a very basic understanding of Unreal Engine 4. What can I learn from this tutorial? After viewing this course, people can expect to be able to create a digital asset that generates procedural terrains with as many variations as you want, while automatically taking care of masks for the terrain materials as well as the scattering of the foliage and other landscape elements.
Purchase Price: $49.99
Released on: 07/12/2019
Updated on: 09/03/2021
Category: FXs, Modeling, Rendering
Total Duration: 3h 45m 18s
Level: From Intermediate to Advanced
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Available on CGCircuit for Teams
Tools used: Houdini, Houdini 17.5, Houdini 18, Unreal 4
Prerequisites:
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