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Course Description

Before we talk about the training module, I'd like to talk about some prerequisites before attempting to take this course. We will be using three separate applications in this module, Maya for asset inspection and organization, i do not go into details as to how to use Maya, some working knowledge of Maya is required. We will use Unfold 3d to unwrap the assets, some working knowledge will be useful but is not necessary for this step in the process. Inside of Houdini, prior experience with Houdini will be helpful and might make the concepts shared here easier to understand.

    In this training module we'll learn how to organize our assets, why this step is important, unwrap our assets for texturing, then finally light, shade and render the asset inside of Houdini, also we'll talk about how to optimize renders inside of Houdini.

Purchase Price: $39.99

Rental Price: $20.99 (For 14 Day/s)

Released on: 09/30/2018

Updated on: 12/11/2018

Category: Rendering, Texturing, Lighting

Total Duration: 2h 42m 55s

Level: Intermediate

Language: en


The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.

Example Files
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Tools used: Autodesk Maya, Houdini, Rizom Unfold 3D

Prerequisites: Working knowledge of Maya and Houdini

Tags: houdini, Maya, Unfold3D, Texturing, lighting, rendering, mantra, material building