A richer CG industry
ALSO AVAILABLE IN A DISCOUNTED BUNDLE WITH PHG 101!
In this 4 hour tutorial we show beginners how to budget, prep, and shoot using a photogrammetry studio setup.
From there we go into Reality Capture to create the asset in 3D from the RAW images taken on set. With some cleanup in maya and zbrush we quickly move the asset for presentation in Unreal 4, Unity, and Arnold for Maya.
Reality Capture 184.108.40.20639 RC, Zbrush 2018, Maya 2018, Photoshop, Xnormal 3.19, Unreal 4.19, Unity 2018.1
Purchase Price: $34.99
Released on: 06/13/2018
Updated on: 11/20/2018
Category: Essentials, General Pipeline, Modeling
Total Duration: 3h 48m 40s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Maya 2018, Photoshop, Unity, Unreal 4, ZBrush