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Welcome to Pyrofluid – Unleash the Elements. In this course we harness the power of Houdini to move data between different solvers to have a pyro explosion morph into a fluid simulation. We’ll start by exploring how to develop an effect like this in a simple scene, then we start building the environment, develop the look of our sim and add all of the additional elements requires before we move over to lighting, shading and compositing it.
You'll learn many production proven techniques on how to optimize your simulations and renders, speed up your workflow while creating this FX heavy scene. The shot is build up of a lot of individual elements and we'll go into depth on how each of them is made.
Requirements for this course:
Purchase Price: $70.00
Released on: 06/09/2020
Updated on: 01/15/2022
Category: Compositing, FXs, Rendering
Total Duration: 13h 1m 6s
Level: From Intermediate to Advanced
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Available on CGCircuit for Teams
Tools used: Fusion, Houdini 18, Redshift
Prerequisites:
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