A richer CG industry
In this tutorial we cover how to use Houdini to create destruction with POP like Thinking Particle. We will learn how to use VEX inside POP to control it like Thinking particle in 3DSMAX. we also learn how to create debris and learn how to create custom force for random simulation.
NOTE: See Houdini's requirements for computer specs. You will need 45 gigs of free space for geometry cache and minimum of 16 Gig of RAM.
Purchase Price: $24.00
Released on: 08/16/2019
Updated on: 03/26/2020
Category: Animation, Essentials, FXs, General Pipeline, Rendering, Essentials
Total Duration: 1h 46m 29s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Houdini