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Course Description

In this tutorial we cover how to use Houdini  to create  destruction  with POP like Thinking Particle. We will learn how to use VEX inside POP to control it like Thinking particle in 3DSMAX. we also learn how to create debris and learn how to create custom force for random simulation.

NOTE: See Houdini's requirements for computer specs. You will need 45 gigs of free space for geometry cache and minimum of 16 Gig of RAM.

Purchase Price: $24.00

Released on: 08/16/2019

Updated on: 03/26/2020

Category: Animation, Essentials, FXs, General Pipeline, Rendering, Essentials

Total Duration: 1h 46m 29s

Level: Intermediate

Language: en


The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.

Example Files
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Tools used: Houdini

Prerequisites: Houdini

Tags: FX, effects, simulation, smoke, explosion, fire, dynamics, movies, film, introduction, beginner