Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer porta maximus ex, et pellentesque tortor venenatis eget. Suspendisse nec tortor finibus, efficitur nibh vitae, tincidunt mi. Phasellus ullamcorper tellus at nulla pharetra pulvinar. Maecenas auctor tincidunt mauris, a volutpat urna commodo non. Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in, fringilla laoreet sapien. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer porta maximus ex, et pellentesque tortor venenatis eget. Suspendisse nec tortor finibus, efficitur nibh vitae, tincidunt mi. Phasellus ullamcorper tellus at nulla pharetra pulvinar. Maecenas auctor tincidunt mauris, a volutpat urna commodo non. Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in, fringilla laoreet sapien. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer porta maximus ex, et pellentesque tortor venenatis eget. Suspendisse nec tortor finibus, efficitur nibh vitae, tincidunt mi. Phasellus ullamcorper tellus at nulla pharetra pulvinar. Maecenas auctor Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in,Morbi ipsum erat, fringilla at scelerisque nec, dictum sit amet eros. Ut tortor mauris, euismod sed lectus in
Whether you know it or not, nearly every studio has a special team of artists called Visual Developers that have a tremendous amount of creative control. These artists work very close to the director to get a project “green lit” (funded) as quickly as possible.
In this lesson I show you how to crank out a Sci-Fi weapon design from scratch in less than a day. This is not a conventional modeling video or a traditional concept course. Instead this is a workflow that exposes the tools and techniques that Visual Developers use to rapidly generate photo-real 3D Concept Art at nose bleed speeds.
We will cover story, setting up a VisDev pipeline, how to design quickly using 3D, client presentation, and even "hot-rodding" your hardware. I will also show you how to render in Keyshot as opposed to MentalRay/Vray because those packages are simply too slow for this type of development.
Regardless of your background or skill level, with my help you will be on your way to breaking into this new and exciting Visual Development role as a high speed 3D Concept Artist.
Purchase Price: $10.00
Released on: 11/24/2012
Updated on: 01/06/2016
Category: Essentials, Image Editing, Concept Design, Essentials, Modeling, Essentials, Image Editing, Concept Design, Essentials, Modeling
Total Duration: 3h 33m 42s
Level: Intermediate
Language: en
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Autodesk Maya, Photoshop, Autodesk Maya, Photoshop
Prerequisites:
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