A richer CG industry
In this course, we will focus on modelling and sculpting a zombie character from a loose concept, and making it suitable for rigging and deformation.
Throughout this course, I will primarily be using Maya and Mudbox, but the concepts and techniques will be easily transferable to the software packages of your choice.
Purchase Price: Free
Released on: 07/24/2015
Updated on: 01/29/2017
Category: Modeling, Sculpting
Total Duration: 10h 35m 24s
The author provided for you some example files. Example files can range from 3d Scenes to Photoshop projects, from Premiere projects to code. They are very helpful to understand more the concepts explained in the course.
Tools used: Autodesk Maya, Mudbox